Somehow Madden NLF 20 gets ugly
You can load the standard franchise model and lock it into a single player, and get exactly the same experience as the franchise, minus the terrible transition animation. Sadly, outside of franchise faces, there is a frustrating lack of changes to the players' faces. I say it's sad because EA is embarrassed to rebuild the faces of players. So far, you may have seen Greg Olsen's face on twitter, but it's just one of hundreds, and despite the built-in mature face editor, the game can't fix it. Even superstar x-factors, touted in this year's competition for their ability to provide unique advantages to elite players, has been broken. If you change the player's position to better fight the opponent, these qualities disappear and you will never recover even if you change back to your original position. Doing some of the regular parts of football (and the Madden franchise model) can effectively make neutral players like Aaron Donald and Julio Jones desperate.
Animation ranges from good to bad. You will still find that your cart is drawn to the tackle animation, and the receiver is drawn to the pass destruction. The players still don't seem to be aware of the scene, because old competitors like "all pro football 2K8" can't be found with toe hooks. The weight and motivation of the players are still meaningless. There is no obvious reason to catch up with a player with a speed of 99 to a player with a speed of 80. It still seems inhumane to run the animation on the open field. All the transition animations are very rough, which is enough to crush the immersion generated by quality player modeling. The arms and legs are still sandwiched between each other as they used to
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As in previous years, there was no NFL football in this game, including some penalties, incomplete steals, WR adjustment for passing, etc. The trivial video highlights we saw in the middle of last year's game have been replaced by still zoomed in gamer model shots. It's ridiculous to say "Madden NFL 20" has any break time or post match demonstrations.
Graphically, the game is a plagiarism of "Madden NFL 20 ", which is almost the same as "Madden NFL 20 ". This year's game offers the ability to look like a slightly brighter filter placed on the program, so if you do a one-to-one comparison, some faces will look brighter. When frozen, it's not a bad looking game because there are some great player models, textures and motion shaders, but these are all pre-existing. This is the second year for the game to enter the PC platform, and I hope EA can take advantage of the functions of the platform, but compared with "Madden NFL 20 ", all changes have increased HDR switching (appreciated).
Some of the same PC centric errors that occurred last year include setting crowd quality to any location other than "medium," resulting in severe knots and poor frame rates. I can leave the crowd on the medium and play it at a deadlock speed of 60fps at 8K, but running HQ crowd at 720p on the same machine will cause the knot and fall below 30fps. New players should be aware that allowing the game to set up graphics may result in an experience that cannot be played. Currently, enabling the MSAA anti aliasing setting will prevent the UI elements in the game from being displayed, thus preventing kicking and disabling live game art. Disappointingly, Madden NFL 20 had a different MSAA error, which prevented the effects of the weather and was never fixed. Based on my experience in the last six or seven big bang games, I don't expect to find a solution.
Asshole, asshole
What resources does EA invest in Madden NFL 20? All of the front-end and in-game menus are the same as those in the latest "Big Bang" games, although each menu is handled with a bright, colored clear stroke. Of course, it does differ from last year's menu, so it won
madden coins there. The scoreboard in the game uses a new font, and its border is changed after three years without change. I guess we should applaud for the little victory.
This game will never miss any chance to lead you to the " Madden ultimate team", which is the money tree trading solitaire game that I have hated for many years. You'll get some Solitaire packs that contain players to form a custom team to fight with other "final team" players. You can develop more game packs to get a better version of these players, or you can give your debit card directly to EA and buy a game pack until your team is better than most. EA wants you to do this because it's much easier to exchange statistics on a digital card than to develop and improve core games for which you have exclusive licenses.